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Quick Clipping: Mark Moments as You Watch

Quick Clipping is the fastest way to build a clip list: watch the game and mark moments as they happen. One tap (or a few keystrokes) creates a clip around the current moment, video keeps playing, and no dialog interrupts you.

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The tag strip

Open a video in a Clip Project on a desktop or tablet and your tags appear as a row of buttons floating over the bottom of the video. Each button is a tag from your enabled Tag Libraries, colored by section so related tags read at a glance.

  • Click a tag button to mark the current moment with that tag
  • Every mark becomes a pending clip instantly; a toast confirms it and a tick appears on the timeline below the video
  • Undo (the circular arrow) removes your most recent mark
  • hides the strip; a Show tags button appears over the video to bring it back

Phones show clip projects in a view-only layout, so the strip is a desktop and tablet feature.

Keyboard shortcuts

Marking is fastest when your hands never leave the keyboard. The ? button in the strip shows this list any time.

Type the tag’s code, or its name. Just start typing: as you type, matching buttons light up and the rest dim. The moment your typing matches exactly one tag, the mark fires. With codes (see Tag Libraries), “B”, “O”, “T” marks Breakout Turnover the instant you hit T. Tags without codes match on their name, spaces ignored, so “S”, “H” marks Shot from the built-in library.

  • Enter commits when your typing exactly matches a tag that could also be the start of a longer one (type “BO”, press Enter to mark BO rather than continuing to BOT)
  • Backspace edits what you’ve typed; Esc clears it
  • Numeric codes work too: with codes like “64”, typing 6 then 4 marks it

Number keys 1 through 8 mark the first eight tags in the strip (each shows its number).

Player controls work alongside marking:

  • Spacebar plays and pauses
  • Left and right arrows skip back or forward 5 seconds (a quick indicator over the video confirms the jump)
  • Up and down arrows change the playback speed, from one-tenth speed for teaching moments up to 10x for skimming a period. The speed button in the player controls does the same by clicking, and shows the current speed.

Shortcuts never fire while you’re typing in a text field.

What gets captured: the capture window

Each mark captures a window of video around the moment you tapped: by default 10 seconds back and 5 seconds forward.

You can tune this at three levels:

  1. Per tag, in the tag’s editor. Different events have different shapes: a faceoff needs a few seconds, a full breakout sequence needs fifteen.
  2. Per library, as the library’s default for tags that don’t set their own.
  3. In the strip, with the gear button. Adjusting it here applies to everything you mark for the rest of the session, overriding tag and library settings.

When a tag or library window drives a mark, the confirmation toast shows the window it used, so there are no surprises.

Every clip stays fully editable afterward, so a capture window is a starting point, not a commitment.

Focus mode

The Focus button (lightning bolt, top left of the video) clears the room: it collapses the video list and clips panel so the video takes the full width while you capture. On short screens it also goes full screen. Click Focus again to bring the panels back.

After the game: triage

Marks are created as pending clips (orange ticks on the timeline) so capturing stays fast and naming can wait. When you’re ready:

  1. Click the Triage pill (it shows the pending count)
  2. Each mark opens in the clip editor in turn: adjust the name, timing, or tags, then save, skip, or delete
  3. When the queue is empty, your clip list is clean and ready for Reviews

Marks made with a tag already carry it, so triage is often just a quick confirm.